2013-04-18 23:35:02 +02:00
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package net.osmand;
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2013-10-07 09:49:06 +02:00
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import net.osmand.render.RenderingRuleProperty;
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import net.osmand.render.RenderingRuleSearchRequest;
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2013-04-18 23:35:02 +02:00
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public class RenderingContext {
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static enum ShadowRenderingMode {
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// int shadowRenderingMode = 0; // no shadow (minumum CPU)
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// int shadowRenderingMode = 1; // classic shadow (the implementaton in master)
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// int shadowRenderingMode = 2; // blur shadow (most CPU, but still reasonable)
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// int shadowRenderingMode = 3; solid border (CPU use like classic version or even smaller)
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NO_SHADOW(0), ONE_STEP(1), BLUR_SHADOW(2), SOLID_SHADOW(3);
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public final int value;
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ShadowRenderingMode(int v) {
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this.value = v;
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}
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}
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2014-03-01 18:02:50 +01:00
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public int renderedState = 0;
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2013-04-18 23:35:02 +02:00
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// FIELDS OF THAT CLASS ARE USED IN C++
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public boolean interrupted = false;
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public boolean nightMode = false;
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2014-06-26 02:29:02 +02:00
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public String preferredLocale = "";
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2013-04-18 23:35:02 +02:00
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public int defaultColor = 0xf1eee8;
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public RenderingContext() {
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}
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2013-11-26 17:11:29 +01:00
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public double leftX;
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public double topY;
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2013-04-18 23:35:02 +02:00
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public int width;
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public int height;
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public int zoom;
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2013-11-26 17:11:29 +01:00
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public double tileDivisor;
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2013-04-18 23:35:02 +02:00
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public float rotate;
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// debug purpose
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public int pointCount = 0;
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public int pointInsideCount = 0;
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public int visible = 0;
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public int allObjects = 0;
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public int textRenderingTime = 0;
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public int lastRenderedKey = 0;
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// be aware field is using in C++
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2013-10-08 00:24:26 +02:00
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public float screenDensityRatio = 1;
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2014-09-23 09:40:26 +02:00
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public float textScale = 1;
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2014-09-01 01:18:23 +02:00
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public int shadowRenderingMode = ShadowRenderingMode.SOLID_SHADOW.value;
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2013-04-18 23:35:02 +02:00
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public int shadowRenderingColor = 0xff969696;
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public String renderingDebugInfo;
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2014-03-07 02:26:17 +01:00
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public double polygonMinSizeToDisplay;
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2013-04-18 23:35:02 +02:00
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private float density = 1;
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2013-10-06 11:59:01 +02:00
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public void setDensityValue(float density) {
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this.density = density ;
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2013-04-18 23:35:02 +02:00
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}
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public float getDensityValue(float val) {
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return val * density;
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}
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2014-06-19 22:39:45 +02:00
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public float getComplexValue(RenderingRuleSearchRequest req, RenderingRuleProperty prop, int defVal) {
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return req.getFloatPropertyValue(prop, 0) * density + req.getIntPropertyValue(prop, defVal);
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}
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public float getComplexValue(RenderingRuleSearchRequest req, RenderingRuleProperty prop) {
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return req.getFloatPropertyValue(prop, 0) * density + req.getIntPropertyValue(prop, 0);
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2013-10-07 09:49:06 +02:00
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}
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2013-04-18 23:35:02 +02:00
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protected byte[] getIconRawData(String data) {
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return null;
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}
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}
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