Add layer __2 and _5 for more complex cases
This commit is contained in:
parent
70f798486b
commit
30f1920e2e
2 changed files with 42 additions and 5 deletions
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@ -27,30 +27,38 @@ public class RenderingRuleStorageProperties {
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public static final String SHADOW_RADIUS = "shadowRadius";
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public static final String SHADOW_RADIUS = "shadowRadius";
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public static final String SHADOW_COLOR = "shadowColor";
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public static final String SHADOW_COLOR = "shadowColor";
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public static final String SHADER = "shader";
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public static final String SHADER = "shader";
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public static final String CAP_5 = "cap_5";
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public static final String CAP_4 = "cap_4";
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public static final String CAP_4 = "cap_4";
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public static final String CAP_3 = "cap_3";
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public static final String CAP_3 = "cap_3";
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public static final String CAP_2 = "cap_2";
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public static final String CAP_2 = "cap_2";
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public static final String CAP = "cap";
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public static final String CAP = "cap";
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public static final String CAP_0 = "cap_0";
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public static final String CAP_0 = "cap_0";
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public static final String CAP__1 = "cap__1";
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public static final String CAP__1 = "cap__1";
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public static final String CAP__2 = "cap__2";
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public static final String PATH_EFFECT_5 = "pathEffect_5";
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public static final String PATH_EFFECT_4 = "pathEffect_4";
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public static final String PATH_EFFECT_4 = "pathEffect_4";
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public static final String PATH_EFFECT_3 = "pathEffect_3";
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public static final String PATH_EFFECT_3 = "pathEffect_3";
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public static final String PATH_EFFECT_2 = "pathEffect_2";
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public static final String PATH_EFFECT_2 = "pathEffect_2";
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public static final String PATH_EFFECT = "pathEffect";
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public static final String PATH_EFFECT = "pathEffect";
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public static final String PATH_EFFECT_0 = "pathEffect_0";
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public static final String PATH_EFFECT_0 = "pathEffect_0";
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public static final String PATH_EFFECT__1 = "pathEffect__1";
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public static final String PATH_EFFECT__1 = "pathEffect__1";
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public static final String PATH_EFFECT__2 = "pathEffect__2";
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public static final String STROKE_WIDTH_5 = "strokeWidth_5";
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public static final String STROKE_WIDTH_4 = "strokeWidth_4";
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public static final String STROKE_WIDTH_4 = "strokeWidth_4";
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public static final String STROKE_WIDTH_3 = "strokeWidth_3";
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public static final String STROKE_WIDTH_3 = "strokeWidth_3";
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public static final String STROKE_WIDTH_2 = "strokeWidth_2";
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public static final String STROKE_WIDTH_2 = "strokeWidth_2";
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public static final String STROKE_WIDTH = "strokeWidth";
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public static final String STROKE_WIDTH = "strokeWidth";
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public static final String STROKE_WIDTH_0 = "strokeWidth_0";
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public static final String STROKE_WIDTH_0 = "strokeWidth_0";
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public static final String STROKE_WIDTH__1 = "strokeWidth__1";
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public static final String STROKE_WIDTH__1 = "strokeWidth__1";
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public static final String STROKE_WIDTH__2 = "strokeWidth__2";
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public static final String COLOR_5 = "color_5";
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public static final String COLOR_4 = "color_4";
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public static final String COLOR_4 = "color_4";
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public static final String COLOR_3 = "color_3";
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public static final String COLOR_3 = "color_3";
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public static final String COLOR = "color";
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public static final String COLOR = "color";
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public static final String COLOR_2 = "color_2";
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public static final String COLOR_2 = "color_2";
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public static final String COLOR_0 = "color_0";
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public static final String COLOR_0 = "color_0";
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public static final String COLOR__1 = "color__1";
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public static final String COLOR__1 = "color__1";
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public static final String COLOR__2 = "color__2";
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public static final String TEXT_BOLD = "textBold";
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public static final String TEXT_BOLD = "textBold";
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public static final String TEXT_ORDER = "textOrder";
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public static final String TEXT_ORDER = "textOrder";
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public static final String ICON_ORDER = "iconOrder";
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public static final String ICON_ORDER = "iconOrder";
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@ -93,30 +101,38 @@ public class RenderingRuleStorageProperties {
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public RenderingRuleProperty R_SHADOW_RADIUS;
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public RenderingRuleProperty R_SHADOW_RADIUS;
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public RenderingRuleProperty R_SHADOW_COLOR;
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public RenderingRuleProperty R_SHADOW_COLOR;
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public RenderingRuleProperty R_SHADER;
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public RenderingRuleProperty R_SHADER;
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public RenderingRuleProperty R_CAP_5;
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public RenderingRuleProperty R_CAP_4;
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public RenderingRuleProperty R_CAP_4;
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public RenderingRuleProperty R_CAP_3;
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public RenderingRuleProperty R_CAP_3;
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public RenderingRuleProperty R_CAP_2;
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public RenderingRuleProperty R_CAP_2;
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public RenderingRuleProperty R_CAP;
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public RenderingRuleProperty R_CAP;
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public RenderingRuleProperty R_CAP_0;
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public RenderingRuleProperty R_CAP_0;
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public RenderingRuleProperty R_CAP__1;
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public RenderingRuleProperty R_CAP__1;
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public RenderingRuleProperty R_CAP__2;
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public RenderingRuleProperty R_PATH_EFFECT_5;
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public RenderingRuleProperty R_PATH_EFFECT_4;
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public RenderingRuleProperty R_PATH_EFFECT_4;
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public RenderingRuleProperty R_PATH_EFFECT_3;
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public RenderingRuleProperty R_PATH_EFFECT_3;
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public RenderingRuleProperty R_PATH_EFFECT_2;
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public RenderingRuleProperty R_PATH_EFFECT_2;
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public RenderingRuleProperty R_PATH_EFFECT;
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public RenderingRuleProperty R_PATH_EFFECT;
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public RenderingRuleProperty R_PATH_EFFECT_0;
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public RenderingRuleProperty R_PATH_EFFECT_0;
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public RenderingRuleProperty R_PATH_EFFECT__1;
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public RenderingRuleProperty R_PATH_EFFECT__1;
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public RenderingRuleProperty R_PATH_EFFECT__2;
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public RenderingRuleProperty R_STROKE_WIDTH_5;
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public RenderingRuleProperty R_STROKE_WIDTH_4;
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public RenderingRuleProperty R_STROKE_WIDTH_4;
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public RenderingRuleProperty R_STROKE_WIDTH_3;
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public RenderingRuleProperty R_STROKE_WIDTH_3;
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public RenderingRuleProperty R_STROKE_WIDTH_2;
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public RenderingRuleProperty R_STROKE_WIDTH_2;
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public RenderingRuleProperty R_STROKE_WIDTH;
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public RenderingRuleProperty R_STROKE_WIDTH;
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public RenderingRuleProperty R_STROKE_WIDTH_0;
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public RenderingRuleProperty R_STROKE_WIDTH_0;
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public RenderingRuleProperty R_STROKE_WIDTH__1;
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public RenderingRuleProperty R_STROKE_WIDTH__1;
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public RenderingRuleProperty R_STROKE_WIDTH__2;
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public RenderingRuleProperty R_COLOR_5;
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public RenderingRuleProperty R_COLOR_4;
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public RenderingRuleProperty R_COLOR_4;
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public RenderingRuleProperty R_COLOR_3;
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public RenderingRuleProperty R_COLOR_3;
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public RenderingRuleProperty R_COLOR;
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public RenderingRuleProperty R_COLOR;
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public RenderingRuleProperty R_COLOR_2;
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public RenderingRuleProperty R_COLOR_2;
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public RenderingRuleProperty R_COLOR_0;
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public RenderingRuleProperty R_COLOR_0;
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public RenderingRuleProperty R_COLOR__1;
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public RenderingRuleProperty R_COLOR__1;
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public RenderingRuleProperty R_COLOR__2;
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public RenderingRuleProperty R_TEXT_BOLD;
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public RenderingRuleProperty R_TEXT_BOLD;
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public RenderingRuleProperty R_TEXT_ORDER;
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public RenderingRuleProperty R_TEXT_ORDER;
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public RenderingRuleProperty R_ICON_ORDER;
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public RenderingRuleProperty R_ICON_ORDER;
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@ -219,27 +235,37 @@ public class RenderingRuleStorageProperties {
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R_COLOR_2 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_2));
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R_COLOR_2 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_2));
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R_COLOR_3 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_3));
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R_COLOR_3 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_3));
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R_COLOR_4 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_4));
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R_COLOR_4 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_4));
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R_COLOR_5 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_5));
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R_COLOR_0 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_0));
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R_COLOR_0 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_0));
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R_COLOR__1 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR__1));
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R_COLOR__1 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR__1));
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R_COLOR__2 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR__2));
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R_STROKE_WIDTH = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH));
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R_STROKE_WIDTH = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH));
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R_STROKE_WIDTH_2 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_2));
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R_STROKE_WIDTH_2 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_2));
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R_STROKE_WIDTH_3 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_3));
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R_STROKE_WIDTH_3 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_3));
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R_STROKE_WIDTH_4 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_4));
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R_STROKE_WIDTH_4 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_4));
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R_STROKE_WIDTH_5 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_5));
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R_STROKE_WIDTH_0 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_0));
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R_STROKE_WIDTH_0 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_0));
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R_STROKE_WIDTH__1 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH__1));
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R_STROKE_WIDTH__1 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH__1));
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R_STROKE_WIDTH__2 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH__2));
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R_PATH_EFFECT = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT));
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R_PATH_EFFECT = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT));
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R_PATH_EFFECT_2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_2));
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R_PATH_EFFECT_2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_2));
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R_PATH_EFFECT_3 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_3));
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R_PATH_EFFECT_3 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_3));
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R_PATH_EFFECT_4 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_4));
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R_PATH_EFFECT_4 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_4));
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R_PATH_EFFECT_5 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_5));
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R_PATH_EFFECT_0 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_0));
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R_PATH_EFFECT_0 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_0));
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R_PATH_EFFECT__1 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT__1));
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R_PATH_EFFECT__1 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT__1));
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R_PATH_EFFECT__2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT__2));
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R_CAP = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP));
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R_CAP = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP));
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R_CAP_2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_2));
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R_CAP_2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_2));
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R_CAP_3 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_3));
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R_CAP_3 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_3));
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R_CAP_4 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_4));
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R_CAP_4 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_4));
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R_CAP_5 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_5));
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R_CAP_0 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_0));
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R_CAP_0 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_0));
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R_CAP__1 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP__1));
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R_CAP__1 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP__1));
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R_CAP__2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP__2));
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R_SHADER = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(SHADER));
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R_SHADER = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(SHADER));
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R_SHADOW_COLOR = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(SHADOW_COLOR));
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R_SHADOW_COLOR = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(SHADOW_COLOR));
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@ -655,22 +655,26 @@ public class OsmandRenderer {
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rStrokeW = req.ALL.R_STROKE_WIDTH__1;
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rStrokeW = req.ALL.R_STROKE_WIDTH__1;
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rCap = req.ALL.R_CAP__1;
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rCap = req.ALL.R_CAP__1;
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rPathEff = req.ALL.R_PATH_EFFECT__1;
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rPathEff = req.ALL.R_PATH_EFFECT__1;
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} else if(ind == 2){
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} else if(ind == 2){
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rColor = req.ALL.R_COLOR_3;
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rColor = req.ALL.R_COLOR_3;
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rStrokeW = req.ALL.R_STROKE_WIDTH_3;
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rStrokeW = req.ALL.R_STROKE_WIDTH_3;
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rCap = req.ALL.R_CAP_3;
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rCap = req.ALL.R_CAP_3;
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rPathEff = req.ALL.R_PATH_EFFECT_3;
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rPathEff = req.ALL.R_PATH_EFFECT_3;
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} else if(ind == -3){
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rColor = req.ALL.R_COLOR__2;
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rStrokeW = req.ALL.R_STROKE_WIDTH__2;
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rCap = req.ALL.R_CAP__2;
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rPathEff = req.ALL.R_PATH_EFFECT__2;
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} else if(ind == 3){
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} else if(ind == 3){
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rColor = req.ALL.R_COLOR_4;
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rColor = req.ALL.R_COLOR_4;
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rStrokeW = req.ALL.R_STROKE_WIDTH_4;
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rStrokeW = req.ALL.R_STROKE_WIDTH_4;
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rCap = req.ALL.R_CAP_4;
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rCap = req.ALL.R_CAP_4;
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rPathEff = req.ALL.R_PATH_EFFECT_4;
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rPathEff = req.ALL.R_PATH_EFFECT_4;
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} else {
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} else {
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rColor = req.ALL.R_COLOR_4;
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rColor = req.ALL.R_COLOR_5;
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rStrokeW = req.ALL.R_STROKE_WIDTH_4;
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rStrokeW = req.ALL.R_STROKE_WIDTH_5;
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rCap = req.ALL.R_CAP_4;
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rCap = req.ALL.R_CAP_5;
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rPathEff = req.ALL.R_PATH_EFFECT_4;
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rPathEff = req.ALL.R_PATH_EFFECT_5;
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}
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}
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if(area){
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if(area){
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if(!req.isSpecified(rColor) && !req.isSpecified(req.ALL.R_SHADER)){
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if(!req.isSpecified(rColor) && !req.isSpecified(req.ALL.R_SHADER)){
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@ -902,6 +906,10 @@ public class OsmandRenderer {
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drawPolylineShadow(canvas, rc, path, shadowColor, shadowRadius);
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drawPolylineShadow(canvas, rc, path, shadowColor, shadowRadius);
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} else {
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} else {
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boolean update = false;
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boolean update = false;
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if (updatePaint(render, paint, -3, false, rc)) {
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update = true;
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canvas.drawPath(path, paint);
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}
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if (updatePaint(render, paint, -2, false, rc)) {
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if (updatePaint(render, paint, -2, false, rc)) {
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update = true;
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update = true;
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canvas.drawPath(path, paint);
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canvas.drawPath(path, paint);
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@ -923,6 +931,9 @@ public class OsmandRenderer {
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if (updatePaint(render, paint, 3, false, rc)) {
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if (updatePaint(render, paint, 3, false, rc)) {
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canvas.drawPath(path, paint);
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canvas.drawPath(path, paint);
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}
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}
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if (updatePaint(render, paint, 4, false, rc)) {
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canvas.drawPath(path, paint);
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}
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}
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}
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if(oneway != 0 && !drawOnlyShadow){
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if(oneway != 0 && !drawOnlyShadow){
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