rendering optimization: equal priority for equivalent roads at intersetions

This commit is contained in:
sonora 2012-06-28 00:47:35 +02:00
parent bbed3776a4
commit 40da08cef6

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@ -32,18 +32,18 @@
<routingProfile name="car" baseProfile="car" restrictionsAware="true" minDefaultSpeed="45.0" maxDefaultSpeed="110.0"
leftTurn="20" rightTurn="15" followSpeedLimitations="true" onewayAware="true">
<highway value="motorway" speed="110" priority="1.5" dynamicPriority="1.4"/>
<highway value="motorway_link" speed="80" priority="1.3" dynamicPriority="1"/>
<highway value="motorway_link" speed="80" priority="1.3" dynamicPriority="1.4"/>
<highway value="trunk" speed="100" priority="1.5" dynamicPriority="1.4"/>
<highway value="trunk_link" speed="90" priority="1.3" dynamicPriority="1"/>
<highway value="trunk" speed="100" priority="1.4" dynamicPriority="1.3"/>
<highway value="trunk_link" speed="75" priority="1.3" dynamicPriority="1.3"/>
<!-- generally linking larger towns. -->
<highway value="primary" speed="65" priority="1.2" dynamicPriority="1.2"/>
<highway value="primary_link" speed="50" priority="1.1" dynamicPriority="1"/>
<highway value="primary_link" speed="50" priority="1.1" dynamicPriority="1.2"/>
<!-- generally linking smaller towns and villages -->
<highway value="secondary" speed="60" priority="1.1" dynamicPriority="1.1"/>
<highway value="secondary_link" speed="50" priority="1" dynamicPriority="1"/>
<highway value="secondary_link" speed="50" priority="1" dynamicPriority="1.1"/>
<!-- important urban roads -->
<highway value="tertiary" speed="45" priority="0.85" dynamicPriority="0.8"/>