fix color logic
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1 changed files with 1 additions and 1 deletions
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@ -390,7 +390,7 @@ public class MapInfoLayer extends OsmandMapLayer {
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boolean textBold = following;
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boolean textBold = following;
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int textColor = nightMode ? view.getResources().getColor(R.color.widgettext_night):Color.BLACK;
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int textColor = nightMode ? view.getResources().getColor(R.color.widgettext_night):Color.BLACK;
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// Night shadowColor always use widgettext_shadow_night, same as widget background color for non-transparent night skin (from box_night_free_simple.9.png)
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// Night shadowColor always use widgettext_shadow_night, same as widget background color for non-transparent night skin (from box_night_free_simple.9.png)
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int textShadowColor = transparent && !nightMode? Color.WHITE : view.getResources().getColor(R.color.widgettext_shadow_night);
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int textShadowColor = nightMode? view.getResources().getColor(R.color.widgettext_shadow_night) : Color.WHITE;
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int boxTop;
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int boxTop;
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int boxTopStack;
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int boxTopStack;
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int boxTopR;
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int boxTopR;
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