file formatting maintenance for voiceRouter, an one small change announcing dest for goAheads if they replace the makeTurnIn prompt.
This commit is contained in:
parent
414002fc94
commit
66cbc69120
1 changed files with 17 additions and 9 deletions
|
@ -451,7 +451,7 @@ public class VoiceRouter {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (currentStatus == STATUS_UNKNOWN) {
|
if (currentStatus == STATUS_UNKNOWN) {
|
||||||
// Tell goAhead distance after (1) route calculation if no other prompt is due, or (2) after a turn if next turn is more than PREPARE_LONG_DISTANCE away
|
// Play "Continue for ..." if (1) after route calculation no other prompt is due, or (2) after a turn if next turn is more than PREPARE_LONG_DISTANCE away
|
||||||
if ((playGoAheadDist == -1) || (dist > PREPARE_LONG_DISTANCE)) {
|
if ((playGoAheadDist == -1) || (dist > PREPARE_LONG_DISTANCE)) {
|
||||||
playGoAheadDist = dist - 80;
|
playGoAheadDist = dist - 80;
|
||||||
}
|
}
|
||||||
|
@ -460,6 +460,7 @@ public class VoiceRouter {
|
||||||
NextDirectionInfo nextNextInfo = router.getNextRouteDirectionInfoAfter(nextInfo, new NextDirectionInfo(), true); //I think "true" is correct here, not "!repeat"
|
NextDirectionInfo nextNextInfo = router.getNextRouteDirectionInfoAfter(nextInfo, new NextDirectionInfo(), true); //I think "true" is correct here, not "!repeat"
|
||||||
//Note: getNextRouteDirectionInfoAfter(nextInfo, x, y).distanceTo is distance from nextInfo, not from current position!
|
//Note: getNextRouteDirectionInfoAfter(nextInfo, x, y).distanceTo is distance from nextInfo, not from current position!
|
||||||
|
|
||||||
|
// STATUS_TURN = "Turn (now)"
|
||||||
if ((repeat || statusNotPassed(STATUS_TURN)) && isDistanceLess(speed, dist, TURN_DISTANCE, TURN_DEFAULT_SPEED)) {
|
if ((repeat || statusNotPassed(STATUS_TURN)) && isDistanceLess(speed, dist, TURN_DISTANCE, TURN_DEFAULT_SPEED)) {
|
||||||
if (nextNextInfo.distanceTo < TURN_IN_DISTANCE_END && nextNextInfo != null) {
|
if (nextNextInfo.distanceTo < TURN_IN_DISTANCE_END && nextNextInfo != null) {
|
||||||
playMakeTurn(currentSegment, next, nextNextInfo);
|
playMakeTurn(currentSegment, next, nextNextInfo);
|
||||||
|
@ -472,6 +473,8 @@ public class VoiceRouter {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
nextStatusAfter(STATUS_TURN);
|
nextStatusAfter(STATUS_TURN);
|
||||||
|
|
||||||
|
// STATUS_TURN_IN = "Turn in ..."
|
||||||
} else if ((repeat || statusNotPassed(STATUS_TURN_IN)) && isDistanceLess(speed, dist, TURN_IN_DISTANCE, 0f)) {
|
} else if ((repeat || statusNotPassed(STATUS_TURN_IN)) && isDistanceLess(speed, dist, TURN_IN_DISTANCE, 0f)) {
|
||||||
if (repeat || dist >= TURN_IN_DISTANCE_END) {
|
if (repeat || dist >= TURN_IN_DISTANCE_END) {
|
||||||
if ((isDistanceLess(speed, nextNextInfo.distanceTo, TURN_DISTANCE, 0f) || nextNextInfo.distanceTo < TURN_IN_DISTANCE_END) &&
|
if ((isDistanceLess(speed, nextNextInfo.distanceTo, TURN_DISTANCE, 0f) || nextNextInfo.distanceTo < TURN_IN_DISTANCE_END) &&
|
||||||
|
@ -483,6 +486,8 @@ public class VoiceRouter {
|
||||||
playAndArriveAtDestination(repeat, nextInfo, currentSegment);
|
playAndArriveAtDestination(repeat, nextInfo, currentSegment);
|
||||||
}
|
}
|
||||||
nextStatusAfter(STATUS_TURN_IN);
|
nextStatusAfter(STATUS_TURN_IN);
|
||||||
|
|
||||||
|
// STATUS_PREPARE = "Turn after ..."
|
||||||
} else if ((repeat || statusNotPassed(STATUS_PREPARE)) && (dist <= PREPARE_DISTANCE)) {
|
} else if ((repeat || statusNotPassed(STATUS_PREPARE)) && (dist <= PREPARE_DISTANCE)) {
|
||||||
if (repeat || dist >= PREPARE_DISTANCE_END) {
|
if (repeat || dist >= PREPARE_DISTANCE_END) {
|
||||||
if (!repeat && (next.getTurnType().keepLeft() || next.getTurnType().keepRight())){
|
if (!repeat && (next.getTurnType().keepLeft() || next.getTurnType().keepRight())){
|
||||||
|
@ -493,12 +498,16 @@ public class VoiceRouter {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
nextStatusAfter(STATUS_PREPARE);
|
nextStatusAfter(STATUS_PREPARE);
|
||||||
|
|
||||||
|
// STATUS_LONG_PREPARE = also "Turn after ...", we skip this now, users said this is obsolete
|
||||||
} else if ((repeat || statusNotPassed(STATUS_LONG_PREPARE)) && (dist <= PREPARE_LONG_DISTANCE)) {
|
} else if ((repeat || statusNotPassed(STATUS_LONG_PREPARE)) && (dist <= PREPARE_LONG_DISTANCE)) {
|
||||||
if (repeat || dist >= PREPARE_LONG_DISTANCE_END) {
|
if (repeat || dist >= PREPARE_LONG_DISTANCE_END) {
|
||||||
playPrepareTurn(currentSegment, next, dist);
|
playPrepareTurn(currentSegment, next, dist);
|
||||||
playAndArriveAtDestination(repeat, nextInfo, currentSegment);
|
playAndArriveAtDestination(repeat, nextInfo, currentSegment);
|
||||||
}
|
}
|
||||||
nextStatusAfter(STATUS_LONG_PREPARE);
|
nextStatusAfter(STATUS_LONG_PREPARE);
|
||||||
|
|
||||||
|
// STATUS_UNKNOWN = "Continue for ..." if (1) after route calculation no other prompt is due, or (2) after a turn if next turn is more than PREPARE_LONG_DISTANCE away
|
||||||
} else if (statusNotPassed(STATUS_UNKNOWN)) {
|
} else if (statusNotPassed(STATUS_UNKNOWN)) {
|
||||||
// strange how we get here but
|
// strange how we get here but
|
||||||
nextStatusAfter(STATUS_UNKNOWN);
|
nextStatusAfter(STATUS_UNKNOWN);
|
||||||
|
@ -652,19 +661,18 @@ public class VoiceRouter {
|
||||||
} else {
|
} else {
|
||||||
isPlay = false;
|
isPlay = false;
|
||||||
}
|
}
|
||||||
// small preparation to next after next
|
// 'then keep' preparation for next after next. (Also announces an interim straight segment, which is not pronounced above.)
|
||||||
if (pronounceNextNext != null) {
|
if (pronounceNextNext != null) {
|
||||||
TurnType t = pronounceNextNext.getTurnType();
|
TurnType t = pronounceNextNext.getTurnType();
|
||||||
isPlay = true;
|
isPlay = true;
|
||||||
if (next.getTurnType().getValue() == TurnType.C &&
|
if (t.getValue() != TurnType.C && next.getTurnType().getValue() == TurnType.C) {
|
||||||
TurnType.C != t.getValue()) {
|
play.goAhead(dist, getSpeakableStreetName(currentSegment, next, true));
|
||||||
play.goAhead(dist, getSpeakableStreetName(currentSegment, next, false));
|
|
||||||
}
|
}
|
||||||
if (TurnType.TL == t.getValue() || TurnType.TSHL == t.getValue() || TurnType.TSLL == t.getValue()
|
if (t.getValue() == TurnType.TL || t.getValue() == TurnType.TSHL || t.getValue() == TurnType.TSLL
|
||||||
|| TurnType.TU == t.getValue() || TurnType.KL == t.getValue()) {
|
|| t.getValue() == TurnType.TU || t.getValue() == TurnType.KL ) {
|
||||||
play.then().bearLeft( getSpeakableStreetName(currentSegment, next, false));
|
play.then().bearLeft( getSpeakableStreetName(currentSegment, next, false));
|
||||||
} else if (TurnType.TR == t.getValue() || TurnType.TSHR == t.getValue() || TurnType.TSLR == t.getValue()
|
} else if (t.getValue() == TurnType.TR || t.getValue() == TurnType.TSHR || t.getValue() == TurnType.TSLR
|
||||||
|| TurnType.KR == t.getValue()) {
|
|| t.getValue() == TurnType.TRU || t.getValue() == TurnType.KR) {
|
||||||
play.then().bearRight( getSpeakableStreetName(currentSegment, next, false));
|
play.then().bearRight( getSpeakableStreetName(currentSegment, next, false));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue