Fix rendering rules
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b4e3e20dfd
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3 changed files with 24 additions and 2 deletions
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@ -24,21 +24,25 @@ public class RenderingRuleStorageProperties {
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public static final String SHADOW_RADIUS = "shadowRadius";
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public static final String SHADOW_COLOR = "shadowColor";
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public static final String SHADER = "shader";
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public static final String CAP_4 = "cap_4";
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public static final String CAP_3 = "cap_3";
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public static final String CAP_2 = "cap_2";
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public static final String CAP = "cap";
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public static final String CAP_0 = "cap_0";
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public static final String CAP__1 = "cap__1";
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public static final String PATH_EFFECT_4 = "pathEffect_4";
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public static final String PATH_EFFECT_3 = "pathEffect_3";
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public static final String PATH_EFFECT_2 = "pathEffect_2";
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public static final String PATH_EFFECT = "pathEffect";
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public static final String PATH_EFFECT_0 = "pathEffect_0";
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public static final String PATH_EFFECT__1 = "pathEffect__1";
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public static final String STROKE_WIDTH_4 = "strokeWidth_4";
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public static final String STROKE_WIDTH_3 = "strokeWidth_3";
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public static final String STROKE_WIDTH_2 = "strokeWidth_2";
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public static final String STROKE_WIDTH = "strokeWidth";
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public static final String STROKE_WIDTH_0 = "strokeWidth_0";
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public static final String STROKE_WIDTH__1 = "strokeWidth__1";
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public static final String COLOR_4 = "color_4";
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public static final String COLOR_3 = "color_3";
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public static final String COLOR = "color";
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public static final String COLOR_2 = "color_2";
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@ -86,21 +90,25 @@ public class RenderingRuleStorageProperties {
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public RenderingRuleProperty R_SHADOW_RADIUS;
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public RenderingRuleProperty R_SHADOW_COLOR;
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public RenderingRuleProperty R_SHADER;
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public RenderingRuleProperty R_CAP_4;
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public RenderingRuleProperty R_CAP_3;
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public RenderingRuleProperty R_CAP_2;
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public RenderingRuleProperty R_CAP;
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public RenderingRuleProperty R_CAP_0;
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public RenderingRuleProperty R_CAP__1;
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public RenderingRuleProperty R_PATH_EFFECT_4;
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public RenderingRuleProperty R_PATH_EFFECT_3;
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public RenderingRuleProperty R_PATH_EFFECT_2;
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public RenderingRuleProperty R_PATH_EFFECT;
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public RenderingRuleProperty R_PATH_EFFECT_0;
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public RenderingRuleProperty R_PATH_EFFECT__1;
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public RenderingRuleProperty R_STROKE_WIDTH_4;
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public RenderingRuleProperty R_STROKE_WIDTH_3;
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public RenderingRuleProperty R_STROKE_WIDTH_2;
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public RenderingRuleProperty R_STROKE_WIDTH;
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public RenderingRuleProperty R_STROKE_WIDTH_0;
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public RenderingRuleProperty R_STROKE_WIDTH__1;
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public RenderingRuleProperty R_COLOR_4;
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public RenderingRuleProperty R_COLOR_3;
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public RenderingRuleProperty R_COLOR;
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public RenderingRuleProperty R_COLOR_2;
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@ -207,22 +215,26 @@ public class RenderingRuleStorageProperties {
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R_COLOR = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR));
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R_COLOR_2 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_2));
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R_COLOR_3 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_3));
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R_COLOR_4 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_4));
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R_COLOR_0 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR_0));
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R_COLOR__1 = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(COLOR__1));
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R_STROKE_WIDTH = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH));
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R_STROKE_WIDTH_2 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_2));
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R_STROKE_WIDTH_3 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_3));
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R_STROKE_WIDTH_4 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_4));
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R_STROKE_WIDTH_0 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH_0));
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R_STROKE_WIDTH__1 = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(STROKE_WIDTH__1));
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R_PATH_EFFECT = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT));
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R_PATH_EFFECT_2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_2));
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R_PATH_EFFECT_3 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_3));
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R_PATH_EFFECT_4 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_4));
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R_PATH_EFFECT_0 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT_0));
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R_PATH_EFFECT__1 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(PATH_EFFECT__1));
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R_CAP = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP));
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R_CAP_2 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_2));
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R_CAP_3 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_3));
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R_CAP_4 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_4));
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R_CAP_0 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP_0));
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R_CAP__1 = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(CAP__1));
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R_SHADER = registerRuleInternal(RenderingRuleProperty.createOutputStringProperty(SHADER));
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@ -302,7 +302,6 @@ public class RenderingRulesStorage {
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stateChanged = true;
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} else if("renderingAttribute".equals(name)){ //$NON-NLS-1$
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String attr = parser.getAttributeValue("", "name");
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@SuppressWarnings("unchecked")
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RenderingRule root = new RenderingRule(new HashMap<String, String>( ), RenderingRulesStorage.this);
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renderingAttributes.put(attr, root);
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stack.push(root);
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@ -652,11 +652,22 @@ public class OsmandRenderer {
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rStrokeW = req.ALL.R_STROKE_WIDTH__1;
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rCap = req.ALL.R_CAP__1;
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rPathEff = req.ALL.R_PATH_EFFECT__1;
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} else {
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} else if(ind == 2){
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rColor = req.ALL.R_COLOR_3;
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rStrokeW = req.ALL.R_STROKE_WIDTH_3;
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rCap = req.ALL.R_CAP_3;
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rPathEff = req.ALL.R_PATH_EFFECT_3;
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} else if(ind == 3){
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rColor = req.ALL.R_COLOR_4;
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rStrokeW = req.ALL.R_STROKE_WIDTH_4;
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rCap = req.ALL.R_CAP_4;
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rPathEff = req.ALL.R_PATH_EFFECT_4;
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} else {
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rColor = req.ALL.R_COLOR_4;
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rStrokeW = req.ALL.R_STROKE_WIDTH_4;
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rCap = req.ALL.R_CAP_4;
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rPathEff = req.ALL.R_PATH_EFFECT_4;
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}
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if(area){
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if(!req.isSpecified(rColor) && !req.isSpecified(req.ALL.R_SHADER)){
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