optimization csize

This commit is contained in:
arlas 2011-09-19 16:13:41 +03:00
parent c322bbd53b
commit 989720ffaa

View file

@ -870,13 +870,14 @@ public class IndexAddressCreator extends AbstractIndexPartCreator{
} }
int j = 0; int j = 0;
for (; j < cities.size(); j++) { int csize = cities.size();
for (; j < csize; j++) {
City c = cities.get(j); City c = cities.get(j);
if (c.getType() != CityType.CITY && c.getType() != CityType.TOWN) { if (c.getType() != CityType.CITY && c.getType() != CityType.TOWN) {
break; break;
} }
} }
progress.startTask(Messages.getString("IndexCreator.SERIALIZING_ADRESS"), j + ((cities.size() - j) / 100 + 1)); //$NON-NLS-1$ progress.startTask(Messages.getString("IndexCreator.SERIALIZING_ADRESS"), j + ((csize - j) / 100 + 1)); //$NON-NLS-1$
Map<String, Set<Street>> postcodes = new TreeMap<String, Set<Street>>(); Map<String, Set<Street>> postcodes = new TreeMap<String, Set<Street>>();
boolean writeCities = true; boolean writeCities = true;
@ -891,7 +892,7 @@ public class IndexAddressCreator extends AbstractIndexPartCreator{
// write cities and after villages // write cities and after villages
writer.startCityIndexes(false); writer.startCityIndexes(false);
for (int i = 0; i < cities.size(); i++) { for (int i = 0; i < csize; i++) {
City c = cities.get(i); City c = cities.get(i);
List<City> listSuburbs = null; List<City> listSuburbs = null;
for (City suburb : suburbs) { for (City suburb : suburbs) {
@ -904,7 +905,7 @@ public class IndexAddressCreator extends AbstractIndexPartCreator{
} }
if (writeCities) { if (writeCities) {
progress.progress(1); progress.progress(1);
} else if ((cities.size() - i) % 100 == 0) { } else if ((csize - i) % 100 == 0) {
progress.progress(1); progress.progress(1);
} }
if (writeCities && c.getType() != CityType.CITY && c.getType() != CityType.TOWN) { if (writeCities && c.getType() != CityType.CITY && c.getType() != CityType.TOWN) {
@ -1166,7 +1167,4 @@ public class IndexAddressCreator extends AbstractIndexPartCreator{
stat.close(); stat.close();
return cities; return cities;
} }
} }