Edited DataExtractionOSM/src/net/osmand/render/all-purpose.render.xml via GitHub
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<renderer name="all-purpose" depends="" defaultColor="#f1eee8" defaultNightColor="#003333">
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<!--
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All Purpose Renderer (essentially more details than default) (by Hardy Mueller), v014c:
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All Purpose Renderer (essentially more details than default) (by Hardy Mueller), v014d:
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Map rendering aligned to typical map use for all zoom levels/scales, hence always yields a complete and reliable map.
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All features displayed at each zoom level (zX) are those for its typical use:
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- z7 = "Rough Country Level Overview": Shows motorways, trunks, primary roads and city names
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- v012: This is the one Victor produced from v011, with combining day/night renderer. Some optical deviations from former v011 contained. This one synced with default on master 2011-07-03.
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- v013: Fixed some bugs to re-instate functionality of v011: Fix night view for all shaders, cemetery, vineyard, nature_reserve, forest. Fixed night view for field, orchard, quarry, marsh, mud, wetland, scrub, zoo. Fixed night view for white roads. Also brightened motorway and trunk highway colors again to what was requested in forum. Fix night bridges.
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- v014: functionality of v011 restored, with combined day+night view. Trunk highways slightly darker, white tags on all dotted paths at night.
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- v015: fixed several bugs with 'white' roads and their bridges at night
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- v015: fix issue with white roads bridge in night view, color_2 statemant in night view switch seems problem
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-->
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<!--
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</switch>
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<switch>
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<case nightMode="false" color="#ffffff" color_2="#ffffff" shadowColor="#464646"/>
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<case nightMode="true" color="#9F9F9F" color_2="#9F9F9F" shadowColor="#666666"/>
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<case nightMode="false" color="#ffffff" color_2="#ffffff" shadowColor="#464646"/>
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<switch>
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<case tag="highway" value="road" />
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<case tag="highway" value="unclassified" />
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