Add onewaysArrowColor attribute

This commit is contained in:
xmd5a 2016-01-27 23:51:17 +03:00
parent f25cdce595
commit b23eda1da2

View file

@ -29,6 +29,7 @@ public class RenderingRuleStorageProperties {
public static final String SHIELD = "shield";
public static final String SHADOW_RADIUS = "shadowRadius";
public static final String SHADOW_COLOR = "shadowColor";
public static final String ONEWAY_ARROWS_COLOR = "onewayArrowsColor";
public static final String SHADER = "shader";
public static final String CAP_5 = "cap_5";
public static final String CAP_4 = "cap_4";
@ -103,6 +104,7 @@ public class RenderingRuleStorageProperties {
public RenderingRuleProperty R_SHADOW_RADIUS;
public RenderingRuleProperty R_SHADOW_COLOR;
public RenderingRuleProperty R_SHADER;
public RenderingRuleProperty R_ONEWAY_ARROWS_COLOR;
public RenderingRuleProperty R_CAP_5;
public RenderingRuleProperty R_CAP_4;
public RenderingRuleProperty R_CAP_3;
@ -288,6 +290,8 @@ public class RenderingRuleStorageProperties {
R_SHADOW_COLOR = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(SHADOW_COLOR));
R_SHADOW_RADIUS = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(SHADOW_RADIUS));
R_ONEWAY_ARROWS_COLOR = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(ONEWAY_ARROWS_COLOR));
}
public RenderingRuleProperty get(String name) {