Add onewaysArrowColor attribute
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1 changed files with 4 additions and 0 deletions
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@ -29,6 +29,7 @@ public class RenderingRuleStorageProperties {
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public static final String SHIELD = "shield";
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public static final String SHADOW_RADIUS = "shadowRadius";
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public static final String SHADOW_COLOR = "shadowColor";
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public static final String ONEWAY_ARROWS_COLOR = "onewayArrowsColor";
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public static final String SHADER = "shader";
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public static final String CAP_5 = "cap_5";
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public static final String CAP_4 = "cap_4";
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@ -103,6 +104,7 @@ public class RenderingRuleStorageProperties {
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public RenderingRuleProperty R_SHADOW_RADIUS;
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public RenderingRuleProperty R_SHADOW_COLOR;
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public RenderingRuleProperty R_SHADER;
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public RenderingRuleProperty R_ONEWAY_ARROWS_COLOR;
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public RenderingRuleProperty R_CAP_5;
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public RenderingRuleProperty R_CAP_4;
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public RenderingRuleProperty R_CAP_3;
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@ -288,6 +290,8 @@ public class RenderingRuleStorageProperties {
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R_SHADOW_COLOR = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(SHADOW_COLOR));
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R_SHADOW_RADIUS = registerRuleInternal(RenderingRuleProperty.createOutputFloatProperty(SHADOW_RADIUS));
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R_ONEWAY_ARROWS_COLOR = registerRuleInternal(RenderingRuleProperty.createOutputColorProperty(ONEWAY_ARROWS_COLOR));
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}
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public RenderingRuleProperty get(String name) {
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