properly free objects on exit

This commit is contained in:
Jindřich Makovička 2012-05-13 09:58:39 +02:00
parent 6820286936
commit bcaafc9594

View file

@ -2,6 +2,7 @@
#include "renderRules.h" #include "renderRules.h"
#include "rendering.h" #include "rendering.h"
#include <SkImageEncoder.h> #include <SkImageEncoder.h>
#include <SkGraphics.h>
#include <stdio.h> #include <stdio.h>
#include <time.h> #include <time.h>
@ -244,7 +245,10 @@ void runSimpleRendering( string renderingFileName, string resourceDir, Rendering
} else { } else {
osmand_log_print(LOG_INFO, "Tile successfully saved to %s", info->tileFileName.c_str()); osmand_log_print(LOG_INFO, "Tile successfully saved to %s", info->tileFileName.c_str());
} }
delete enc;
delete publisher; delete publisher;
delete searchRequest;
delete st;
delete canvas; delete canvas;
delete bitmap; delete bitmap;
free(bitmapData); free(bitmapData);
@ -310,6 +314,11 @@ int main(int argc, char **argv) {
} }
} }
runSimpleRendering(info->renderingFileName, info->imagesFileName, info); runSimpleRendering(info->renderingFileName, info->imagesFileName, info);
for (int i = 1; i != argc; ++i) {
if (sscanf(argv[i], "-renderingInputFile=%s", s)) {
closeBinaryMapFile(s);
}
}
} }
} else { } else {
printUsage("Unknown command"); printUsage("Unknown command");