Merge issue 419 and master
|
@ -428,6 +428,11 @@
|
|||
<regions siteToDownload="http://download.geofabrik.de/osm/{0}.osm.pbf" region_prefix="" region_suffix="" skip="true">
|
||||
<region name="australia-oceania" esize=""/>
|
||||
</regions>
|
||||
|
||||
|
||||
<!-- NEW ZEALAND-AUSTRALIA [SOURCE: GEOFABRIK.DE] -->
|
||||
<regions siteToDownload="http://download.geofabrik.de/osm/australia-oceania/{0}.osm.pbf" region_prefix="" region_suffix="_Australia" skip="true">
|
||||
<region name="new-zealand" esize=""/>
|
||||
</regions>
|
||||
|
||||
</process>
|
||||
</batch_process>
|
BIN
OsmAnd/res/drawable/g_amenity_arts_centre.png
Normal file
After Width: | Height: | Size: 600 B |
BIN
OsmAnd/res/drawable/g_amenity_bench.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
OsmAnd/res/drawable/g_amenity_courthouse.png
Normal file
After Width: | Height: | Size: 593 B |
BIN
OsmAnd/res/drawable/g_amenity_fountain.png
Normal file
After Width: | Height: | Size: 616 B |
BIN
OsmAnd/res/drawable/g_amenity_marketplace.png
Normal file
After Width: | Height: | Size: 530 B |
BIN
OsmAnd/res/drawable/g_amenity_university.png
Normal file
After Width: | Height: | Size: 440 B |
BIN
OsmAnd/res/drawable/g_amenity_vending_machine.png
Normal file
After Width: | Height: | Size: 527 B |
BIN
OsmAnd/res/drawable/g_barrier_entrance.png
Normal file
After Width: | Height: | Size: 329 B |
BIN
OsmAnd/res/drawable/g_food_ice_cream.png
Normal file
After Width: | Height: | Size: 517 B |
BIN
OsmAnd/res/drawable/g_health_optician.png
Normal file
After Width: | Height: | Size: 562 B |
BIN
OsmAnd/res/drawable/g_historic_castle.png
Normal file
After Width: | Height: | Size: 390 B |
BIN
OsmAnd/res/drawable/g_leisure_sports_centre.png
Normal file
After Width: | Height: | Size: 641 B |
BIN
OsmAnd/res/drawable/g_money_exchange.png
Normal file
After Width: | Height: | Size: 358 B |
BIN
OsmAnd/res/drawable/g_shop_books.png
Normal file
After Width: | Height: | Size: 514 B |
BIN
OsmAnd/res/drawable/g_shop_computer.png
Normal file
After Width: | Height: | Size: 433 B |
BIN
OsmAnd/res/drawable/g_shop_confectionery.png
Normal file
After Width: | Height: | Size: 333 B |
BIN
OsmAnd/res/drawable/g_shop_diy.png
Normal file
After Width: | Height: | Size: 487 B |
BIN
OsmAnd/res/drawable/g_shop_garden_centre.png
Normal file
After Width: | Height: | Size: 428 B |
BIN
OsmAnd/res/drawable/g_shop_jewelry.png
Normal file
After Width: | Height: | Size: 532 B |
BIN
OsmAnd/res/drawable/g_shop_kiosk.png
Normal file
After Width: | Height: | Size: 419 B |
BIN
OsmAnd/res/drawable/g_shop_music.png
Normal file
After Width: | Height: | Size: 534 B |
BIN
OsmAnd/res/drawable/g_shop_pet.png
Normal file
After Width: | Height: | Size: 587 B |
BIN
OsmAnd/res/drawable/g_shop_toys.png
Normal file
After Width: | Height: | Size: 437 B |
BIN
OsmAnd/res/drawable/g_tourist_casino.png
Normal file
After Width: | Height: | Size: 601 B |
BIN
OsmAnd/res/drawable/g_transport_taxi.png
Normal file
After Width: | Height: | Size: 516 B |
|
@ -1,5 +1,14 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<resources>
|
||||
<string name="tip_day_night_mode">Denný/Nočný režim</string>
|
||||
<string name="tip_day_night_mode_t">Môžete zmeniť vzhľad mapy, podľa toho, či používate Osmand cez deň(jasné svetelné podmienky) alebo v noci(tmavé svetelné podmienky).
|
||||
\nKeď jazdíte v noci, je bezpečnejšie, keď sú farby mapy tmavšie, pretože nie ste tak oslepovaný ako s jasnejšími farbami na displeji.
|
||||
\n\tMôžete nastaviť ako meniť režim cez \'Hlavné menu\'->\'Nastavenia\'->\'vzhľad mapy\'->\'Denný/nočný režim\'.
|
||||
\nMožnosti sú:
|
||||
\n\t"Východ/Západ slnka" - automatický režim, ovládaný polohou slnka(štandardný)
|
||||
\n\t"Deň" - vždy použiť denný režim
|
||||
\n\t"Noc" - vždy použiť nočný režim
|
||||
\n\t"Svetelný senzor" - vzhľad mapy je ovládaný svetelným senzorom Vášho zariadenia(iba ak je dostupný)</string>
|
||||
<string name="tip_location_sharing">Zdieľanie umiestnenia</string>
|
||||
<string name="tip_location_sharing_t">Objavili ste nejaké zaujímavé miesto na Vašom výlete a chcete zdieľať jeho pozíciu s Vašimi priateľmi alebo rodinou?
|
||||
\nOsmAnd Vám umožňuje jednoducho zdieľať hodcijaké umiestnenie chcete.
|
||||
|
@ -110,7 +119,7 @@ Cieľový bod je hlavne používaný na meranie vzdialenosti a napredovanú navi
|
|||
<string name="poi_filter_for_tourists">Pre turistov</string>
|
||||
<string name="poi_filter_fuel">Palivo</string>
|
||||
<string name="poi_filter_namefinder">Online hľadač mien</string>
|
||||
<string name="reading_cached_tiles">Čítajú sa dlaždice zo zásobníka...</string>
|
||||
<string name="reading_cached_tiles">Načítavajú sa dlaždice zo zásobníka...</string>
|
||||
<string name="version_index_is_big_for_memory">Index \'\'{0}\'\' sa nezmestil do pamäti</string>
|
||||
<string name="version_index_is_not_supported">Verzia indexu \'\'{0}\'\' nie je podporovaná</string>
|
||||
|
||||
|
@ -137,7 +146,7 @@ Cieľový bod je hlavne používaný na meranie vzdialenosti a napredovanú navi
|
|||
|
||||
<string name="daynight_mode_day">Denný režim</string>
|
||||
<string name="daynight_mode_night">Nočný režim</string>
|
||||
<string name="daynight_mode_auto">Automaticky</string>
|
||||
<string name="daynight_mode_auto">Východ/Západ slnka</string>
|
||||
<string name="daynight_mode_sensor">Svetelný senzor</string>
|
||||
<string name="daynight_descr">Vybrať medzi denným/nočným režimom</string>
|
||||
<string name="daynight">Denný/nočný režim</string>
|
||||
|
@ -293,8 +302,8 @@ Cieľový bod je hlavne používaný na meranie vzdialenosti a napredovanú navi
|
|||
<string name="opening_hours_not_supported">Formát otváracích hodín nie je podporovaný na úpravu</string>
|
||||
<string name="add_new_rule">Pridať nové pravidlo</string>
|
||||
<string name="transport_Routes">Cesty</string>
|
||||
<string name="transport_Stop">Zastaviť</string>
|
||||
<string name="transport_stops">zastávky</string>
|
||||
<string name="transport_Stop">Zastávka</string>
|
||||
<string name="transport_stops">Zastávky</string>
|
||||
|
||||
<string name="transport_search_after">Hľadať cestu po</string>
|
||||
<string name="transport_search_before">Hľadať cestu pred</string>
|
||||
|
@ -385,7 +394,7 @@ Cieľový bod je hlavne používaný na meranie vzdialenosti a napredovanú navi
|
|||
<string name="go_back_to_osmand">Ísť späť na OsmAnd mapu</string>
|
||||
<string name="close">Zavrieť</string>
|
||||
<string name="loading_data">Načítavajú sa údaje</string>
|
||||
<string name="reading_indexes">Čítajú sa indexy...</string>
|
||||
<string name="reading_indexes">Načítavajú sa indexy...</string>
|
||||
<string name="previous_run_crashed">Predošlé spustenie aplikácie zlyhalo. Záznamový súbor je v {0}. Prosím, oznámte to a priložte záznamový súbor.</string>
|
||||
<string name="saving_gpx_tracks">Ukladajú sa GPX stopy na SD kartu...</string>
|
||||
<string name="finished_task">Dokončené</string>
|
||||
|
|
|
@ -2,8 +2,17 @@
|
|||
<resources>
|
||||
<string name="level_to_switch_vector_raster_descr">Max zoom level to use vector rendering instead of raster</string>
|
||||
<string name="level_to_switch_vector_raster">Zoom vector level</string>
|
||||
<string name="tip_day_night_mode">Day/Night Mode</string>
|
||||
<string name="tip_day_night_mode_t">You can switch map appearance according usage of Osmand in day(shiny light conditions) or night(dark light conditions).
|
||||
\nWhen you are driving in night, is safer when the map colors are darker, because you are not so dazzled like with brighter colors on the display.
|
||||
\n\tYou can set policy of mode switching in \'Main Menu\'->\'Settings\'->\'Map appearance\'->\'Day/night mode\'.
|
||||
\nChoices are:
|
||||
\n\t"Sunrise/Sunset" - automatic mode, controlled by position of sun(default)
|
||||
\n\t"Day" - always use day mode
|
||||
\n\t"Night" - always use night mode
|
||||
\n\t"Light sensor" - map appearance is controlled by light sensor of your device(only if available)</string>
|
||||
<string name="tip_location_sharing">Location sharing</string>
|
||||
<string name="tip_location_sharing_t">Do you find some interresting place on your trip and want to share it\'s location with your friends or family?
|
||||
<string name="tip_location_sharing_t">Do you find some interesting place on your trip and want to share it\'s location with your friends or family?
|
||||
\nOsmAnd affords you to easily share any location you want.
|
||||
\n\tYou can do that in \'Map context menu\'->\'Share location\' menu.
|
||||
\nThen you should select way to share your location. The choices are: E-Mail, SMS or just copy location coordinates to clipboard.</string>
|
||||
|
|
|
@ -14,6 +14,7 @@ import android.widget.TextView;
|
|||
|
||||
public class TipsAndTricksActivity {
|
||||
private int[][] tipNamesAndDescriptions = new int[][] {
|
||||
{R.string.tip_day_night_mode,R.string.tip_day_night_mode_t},
|
||||
{R.string.tip_location_sharing,R.string.tip_location_sharing_t},
|
||||
{R.string.tip_favorites,R.string.tip_favorites_t},
|
||||
{R.string.tip_osm_improve,R.string.tip_osm_improve_t},
|
||||
|
|
|
@ -21,13 +21,16 @@ public class RenderingIcons {
|
|||
icons.put("airport", R.drawable.h_airport); //$NON-NLS-1$
|
||||
icons.put("alpine_hut", R.drawable.h_alpine_hut); //$NON-NLS-1$
|
||||
icons.put("amenity_court", R.drawable.h_amenity_court); //$NON-NLS-1$
|
||||
icons.put("arts_centre", R.drawable.g_amenity_arts_centre); //$NON-NLS-1$
|
||||
icons.put("atm", R.drawable.h_atm); //$NON-NLS-1$
|
||||
icons.put("bank", R.drawable.h_bank); //$NON-NLS-1$
|
||||
icons.put("bar", R.drawable.h_bar); //$NON-NLS-1$
|
||||
icons.put("beach", R.drawable.h_beach); //$NON-NLS-1$
|
||||
icons.put("bench", R.drawable.g_amenity_bench); //$NON-NLS-1$
|
||||
icons.put("biergarten", R.drawable.h_biergarten); //$NON-NLS-1$
|
||||
icons.put("bollard", R.drawable.h_bollard); //$NON-NLS-1$
|
||||
icons.put("bicycle_rental", R.drawable.h_bicycle_rental); //$NON-NLS-1$
|
||||
icons.put("bollard", R.drawable.h_bollard); //$NON-NLS-1$
|
||||
icons.put("books", R.drawable.g_shop_books); //$NON-NLS-1$
|
||||
icons.put("bus_station", R.drawable.h_bus_station); //$NON-NLS-1$
|
||||
icons.put("bus_stop_small", R.drawable.h_bus_stop_small); //$NON-NLS-1$
|
||||
icons.put("bus_stop", R.drawable.h_bus_stop); //$NON-NLS-1$
|
||||
|
@ -36,17 +39,25 @@ public class RenderingIcons {
|
|||
icons.put("camp_site", R.drawable.h_camp_site); //$NON-NLS-1$
|
||||
icons.put("car_sharing", R.drawable.h_car_sharing); //$NON-NLS-1$
|
||||
icons.put("caravan_park", R.drawable.h_caravan_park); //$NON-NLS-1$
|
||||
icons.put("casino", R.drawable.g_tourist_casino); //$NON-NLS-1$
|
||||
icons.put("castle", R.drawable.g_historic_castle); //$NON-NLS-1$
|
||||
icons.put("cave_entrance", R.drawable.h_cave_entrance); //$NON-NLS-1$
|
||||
icons.put("chair_lift", R.drawable.h_chair_lift); //$NON-NLS-1$
|
||||
icons.put("chalet", R.drawable.h_chalet); //$NON-NLS-1$
|
||||
icons.put("cinema", R.drawable.h_cinema); //$NON-NLS-1$
|
||||
icons.put("cliff", R.drawable.h_cliff); //$NON-NLS-1$
|
||||
icons.put("cliff2", R.drawable.h_cliff2); //$NON-NLS-1$
|
||||
icons.put("computer", R.drawable.g_shop_computer); //$NON-NLS-1$
|
||||
icons.put("confectionery", R.drawable.g_shop_confectionery); //$NON-NLS-1$
|
||||
icons.put("courthouse", R.drawable.g_amenity_courthouse); //$NON-NLS-1$
|
||||
icons.put("danger", R.drawable.h_danger); //$NON-NLS-1$
|
||||
icons.put("department_store", R.drawable.h_department_store); //$NON-NLS-1$
|
||||
icons.put("do_it_yourself", R.drawable.g_shop_diy); //$NON-NLS-1$
|
||||
icons.put("drinking_water", R.drawable.h_drinking_water); //$NON-NLS-1$
|
||||
icons.put("embassy", R.drawable.h_embassy); //$NON-NLS-1$
|
||||
icons.put("emergency_phone", R.drawable.h_emergency_phone); //$NON-NLS-1$
|
||||
icons.put("entrance", R.drawable.g_barrier_entrance); //$NON-NLS-1$
|
||||
icons.put("exchange", R.drawable.g_money_exchange); //$NON-NLS-1$
|
||||
icons.put("fast_food", R.drawable.h_fast_food); //$NON-NLS-1$
|
||||
icons.put("fire_station", R.drawable.h_fire_station); //$NON-NLS-1$
|
||||
icons.put("forest", R.drawable.h_forest); //$NON-NLS-1$
|
||||
|
@ -59,18 +70,24 @@ public class RenderingIcons {
|
|||
icons.put("grave_yard", R.drawable.h_grave_yard); //$NON-NLS-1$
|
||||
icons.put("guest_house", R.drawable.h_guest_house); //$NON-NLS-1$
|
||||
icons.put("florist", R.drawable.h_florist); //$NON-NLS-1$
|
||||
icons.put("fountain", R.drawable.g_amenity_fountain); //$NON-NLS-1$
|
||||
icons.put("garden_centre", R.drawable.g_shop_garden_centre); //$NON-NLS-1$
|
||||
icons.put("halt", R.drawable.h_halt); //$NON-NLS-1$
|
||||
icons.put("helipad", R.drawable.h_helipad); //$NON-NLS-1$
|
||||
icons.put("hospital", R.drawable.h_hospital); //$NON-NLS-1$
|
||||
icons.put("hostel", R.drawable.h_hostel); //$NON-NLS-1$
|
||||
icons.put("hotel", R.drawable.h_hotel); //$NON-NLS-1$
|
||||
icons.put("ice_cream", R.drawable.g_food_ice_cream); //$NON-NLS-1$
|
||||
icons.put("information", R.drawable.h_information); //$NON-NLS-1$
|
||||
icons.put("jewelry", R.drawable.g_shop_jewelry); //$NON-NLS-1$
|
||||
icons.put("kiosk", R.drawable.g_shop_kiosk); //$NON-NLS-1$
|
||||
icons.put("level_crossing", R.drawable.h_level_crossing); //$NON-NLS-1$
|
||||
icons.put("level_crossing2", R.drawable.h_level_crossing2); //$NON-NLS-1$
|
||||
icons.put("library", R.drawable.h_library); //$NON-NLS-1$
|
||||
icons.put("liftgate", R.drawable.h_liftgate); //$NON-NLS-1$
|
||||
icons.put("lighthouse", R.drawable.h_lighthouse); //$NON-NLS-1$
|
||||
icons.put("lock_gate", R.drawable.h_lock_gate); //$NON-NLS-1$
|
||||
icons.put("marketplace", R.drawable.g_amenity_marketplace); //$NON-NLS-1$
|
||||
icons.put("marsh", R.drawable.h_marsh); //$NON-NLS-1$
|
||||
icons.put("mast", R.drawable.h_mast); //$NON-NLS-1$
|
||||
icons.put("memorial", R.drawable.h_memorial); //$NON-NLS-1$
|
||||
|
@ -78,10 +95,13 @@ public class RenderingIcons {
|
|||
icons.put("mini_roundabout", R.drawable.h_mini_roundabout); //$NON-NLS-1$
|
||||
icons.put("mud", R.drawable.h_mud); //$NON-NLS-1$
|
||||
icons.put("museum", R.drawable.h_museum); //$NON-NLS-1$
|
||||
icons.put("music", R.drawable.g_shop_music); //$NON-NLS-1$
|
||||
icons.put("nr", R.drawable.h_nr); //$NON-NLS-1$
|
||||
icons.put("optician", R.drawable.g_health_optician); //$NON-NLS-1$
|
||||
icons.put("orchard", R.drawable.h_orchard); //$NON-NLS-1$
|
||||
icons.put("parking", R.drawable.h_parking); //$NON-NLS-1$
|
||||
icons.put("peak", R.drawable.h_peak); //$NON-NLS-1$
|
||||
icons.put("shop_pet", R.drawable.g_shop_pet); //$NON-NLS-1$
|
||||
icons.put("pharmacy", R.drawable.h_pharmacy); //$NON-NLS-1$
|
||||
icons.put("picnic_site", R.drawable.h_picnic_site); //$NON-NLS-1$
|
||||
icons.put("place_of_worship", R.drawable.h_place_of_worship); //$NON-NLS-1$
|
||||
|
@ -110,17 +130,22 @@ public class RenderingIcons {
|
|||
icons.put("shop_hairdresser", R.drawable.h_shop_hairdresser); //$NON-NLS-1$
|
||||
icons.put("shop_supermarket", R.drawable.h_shop_supermarket); //$NON-NLS-1$
|
||||
icons.put("slipway", R.drawable.h_slipway); //$NON-NLS-1$
|
||||
icons.put("sports_centre", R.drawable.g_leisure_sports_centre); //$NON-NLS-1$
|
||||
icons.put("spring", R.drawable.h_spring); //$NON-NLS-1$
|
||||
icons.put("station_small", R.drawable.h_station_small); //$NON-NLS-1$
|
||||
icons.put("station", R.drawable.h_station); //$NON-NLS-1$
|
||||
icons.put("subway_entrance", R.drawable.h_subway_entrance); //$NON-NLS-1$
|
||||
icons.put("taxi", R.drawable.g_transport_taxi); //$NON-NLS-1$
|
||||
icons.put("telephone", R.drawable.h_telephone); //$NON-NLS-1$
|
||||
icons.put("theatre", R.drawable.h_theatre); //$NON-NLS-1$
|
||||
icons.put("toilets", R.drawable.h_toilets); //$NON-NLS-1$
|
||||
icons.put("toys", R.drawable.g_shop_toys); //$NON-NLS-1$
|
||||
icons.put("traffic_light", R.drawable.h_traffic_light); //$NON-NLS-1$
|
||||
icons.put("highway_ford", R.drawable.h_highway_ford); //$NON-NLS-1$
|
||||
icons.put("tree", R.drawable.h_tree); //$NON-NLS-1$
|
||||
icons.put("tree2", R.drawable.h_tree2); //$NON-NLS-1$
|
||||
icons.put("university", R.drawable.g_amenity_university); //$NON-NLS-1$
|
||||
icons.put("vending_machine", R.drawable.g_amenity_vending_machine); //$NON-NLS-1$
|
||||
icons.put("viewpoint", R.drawable.h_viewpoint); //$NON-NLS-1$
|
||||
icons.put("vineyard", R.drawable.h_vineyard); //$NON-NLS-1$
|
||||
icons.put("volcano", R.drawable.h_volcano); //$NON-NLS-1$
|
||||
|
|