revert shade correction of 2011-12-10 as issue is in engine and was misunderstood

This commit is contained in:
sonora 2011-12-29 11:47:08 +01:00
parent 87469a334f
commit cf6331bd58

View file

@ -20,9 +20,9 @@
<!-- 0 - no shadow, 1 - one step, 2 - blur shadow, 3 - solid shadow -->
<renderingAttribute name="shadowRendering">
<!-- next line corrects for shadowColor appearing very dark with solid shadow in day view -->
<filter minzoom="14" nightMode="false" attrIntValue="3" shadowColor="#8E8E8E"/>
<filter minzoom="14" attrIntValue="3" shadowColor="#3E3E3E"/>
<filter minzoom="9" maxzoom="13" attrIntValue="1" shadowColor="#3E3E3E"/>
<filter minzoom="14" nightMode="false" attrIntValue="3" shadowColor="#969696"/>
<filter minzoom="14" attrIntValue="3" shadowColor="#464646"/>
<filter minzoom="9" maxzoom="13" attrIntValue="1" shadowColor="#464646"/>
<filter attrIntValue="0"/>
</renderingAttribute>
@ -741,7 +741,7 @@
<filter tag="highway" value="road"/>
<filter tag="highway" value="unclassified"/>
<filter tag="highway" value="residential"/>
<groupFilter color="#ffffff" color_2="#3E3E3E" minzoom="12" strokeWidth_2="1">
<groupFilter color="#ffffff" color_2="#464646" minzoom="12" strokeWidth_2="1">
<filter nightMode="true" color="#9f9f9f"/>
</groupFilter>
</group>
@ -751,8 +751,8 @@
<filter tag="highway" value="pedestrian"/>
<filter tag="highway" value="footway"/>
<groupFilter>
<filter minzoom="14" color="#ECECEC" color_2="#3E3E3E" strokeWidth_2="0.5"/>
<filter hmRendered="true" minzoom="13" color="#ECECEC" color_2="#3E3E3E" strokeWidth_2="0.5"/>
<filter minzoom="14" color="#ECECEC" color_2="#464646" strokeWidth_2="0.5"/>
<filter hmRendered="true" minzoom="13" color="#ECECEC" color_2="#464646" strokeWidth_2="0.5"/>
</groupFilter>
</group>