code cosmetics
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1 changed files with 34 additions and 35 deletions
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@ -15,8 +15,7 @@ import android.media.AudioManager;
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*
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*
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* @author genly
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* @author genly
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*/
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*/
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public class AudioFocusHelperImpl implements AudioManager.OnAudioFocusChangeListener, AudioFocusHelper
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public class AudioFocusHelperImpl implements AudioManager.OnAudioFocusChangeListener, AudioFocusHelper {
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{
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private static final Log log = PlatformUtil.getLog(AudioFocusHelperImpl.class);
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private static final Log log = PlatformUtil.getLog(AudioFocusHelperImpl.class);
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@Override
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@Override
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@ -36,8 +35,7 @@ public class AudioFocusHelperImpl implements AudioManager.OnAudioFocusChangeList
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}
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}
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@Override
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@Override
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public void onAudioFocusChange(int focusChange)
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public void onAudioFocusChange(int focusChange) {
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{
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// Basically we ignore audio focus changes. There's not much we can do when we have interrupted audio
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// Basically we ignore audio focus changes. There's not much we can do when we have interrupted audio
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// for our speech, and we in turn get interrupted. Ignore it until a scenario comes up which gives us
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// for our speech, and we in turn get interrupted. Ignore it until a scenario comes up which gives us
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// reason to change this strategy.
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// reason to change this strategy.
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@ -46,9 +44,10 @@ public class AudioFocusHelperImpl implements AudioManager.OnAudioFocusChangeList
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// Hardy, 2017-05-25: (See https://developer.android.com/guide/topics/media-apps/volume-and-earphones.html)
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// Hardy, 2017-05-25: (See https://developer.android.com/guide/topics/media-apps/volume-and-earphones.html)
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// if (focusChange == AudioManager.AUDIOFOCUS_LOSS) {
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// if (focusChange == AudioManager.AUDIOFOCUS_LOSS) {
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// Usually: Permanent loss of audio focus, stop playback here
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// Usually: Permanent loss of audio focus, stop playback here
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// } else if (focusChange == AUDIOFOCUS_LOSS_TRANSIENT) {
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//RoutingHelper.getVoiceRouter().interruptRouteCommands();
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// } else if (focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT) {
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// Usually: Pause playback
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// Usually: Pause playback
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// } else if (focusChange == AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK) {
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// } else if (focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK) {
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// Usually: Lower the volume, keep playing
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// Usually: Lower the volume, keep playing
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// } else if (focusChange == AudioManager.AUDIOFOCUS_GAIN) {
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// } else if (focusChange == AudioManager.AUDIOFOCUS_GAIN) {
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// Usually: App has been granted audio focus again, raise volume to normal
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// Usually: App has been granted audio focus again, raise volume to normal
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