/* FontHostConfiguration_android.cpp ** ** Based on file from SKIA */ #include "FontHostConfiguration_android.h" #include #include "SkTDArray.h" #define SYSTEM_FONTS_FILE "/system/etc/system_fonts.xml" #define FALLBACK_FONTS_FILE "/system/etc/fallback_fonts.xml" #define VENDOR_FONTS_FILE "/vendor/etc/fallback_fonts.xml" // These defines are used to determine the kind of tag that we're currently // populating with data. We only care about the sibling tags nameset and fileset // for now. #define NO_TAG 0 #define NAMESET_TAG 1 #define FILESET_TAG 2 /** * The FamilyData structure is passed around by the parser so that each handler * can read these variables that are relevant to the current parsing. */ struct FamilyData { FamilyData(XML_Parser *parserRef, SkTDArray &familiesRef) : parser(parserRef), families(familiesRef), currentTag(NO_TAG) {}; XML_Parser *parser; // The expat parser doing the work SkTDArray &families; // The array that each family is put into as it is parsed FontFamily *currentFamily; // The current family being created int currentTag; // A flag to indicate whether we're in nameset/fileset tags }; /** * Handler for arbitrary text. This is used to parse the text inside each name * or file tag. The resulting strings are put into the fNames or fFileNames arrays. */ void textHandler(void *data, const char *s, int len) { FamilyData *familyData = (FamilyData*) data; // Make sure we're in the right state to store this name information if (familyData->currentFamily && (familyData->currentTag == NAMESET_TAG || familyData->currentTag == FILESET_TAG)) { // Malloc new buffer to store the string char *buff; buff = (char*) malloc((len + 1) * sizeof(char)); strncpy(buff, s, len); buff[len] = '\0'; switch (familyData->currentTag) { case NAMESET_TAG: *(familyData->currentFamily->fNames.append()) = buff; break; case FILESET_TAG: *(familyData->currentFamily->fFileNames.append()) = buff; break; default: // Noop - don't care about any text that's not in the Fonts or Names list break; } } } /** * Handler for the start of a tag. The only tags we expect are family, nameset, * fileset, name, and file. */ void startElementHandler(void *data, const char *tag, const char **atts) { FamilyData *familyData = (FamilyData*) data; int len = strlen(tag); if (strncmp(tag, "family", len)== 0) { familyData->currentFamily = new FontFamily(); familyData->currentFamily->order = -1; // The Family tag has an optional "order" attribute with an integer value >= 0 // If this attribute does not exist, the default value is -1 for (int i = 0; atts[i] != NULL; i += 2) { const char* attribute = atts[i]; const char* valueString = atts[i+1]; int value; int len = sscanf(valueString, "%d", &value); if (len > 0) { familyData->currentFamily->order = value; } } } else if (len == 7 && strncmp(tag, "nameset", len)== 0) { familyData->currentTag = NAMESET_TAG; } else if (len == 7 && strncmp(tag, "fileset", len) == 0) { familyData->currentTag = FILESET_TAG; } else if ((strncmp(tag, "name", len) == 0 && familyData->currentTag == NAMESET_TAG) || (strncmp(tag, "file", len) == 0 && familyData->currentTag == FILESET_TAG)) { // If it's a Name, parse the text inside XML_SetCharacterDataHandler(*familyData->parser, textHandler); } } /** * Handler for the end of tags. We only care about family, nameset, fileset, * name, and file. */ void endElementHandler(void *data, const char *tag) { FamilyData *familyData = (FamilyData*) data; int len = strlen(tag); if (strncmp(tag, "family", len)== 0) { // Done parsing a Family - store the created currentFamily in the families array *familyData->families.append() = familyData->currentFamily; familyData->currentFamily = NULL; } else if (len == 7 && strncmp(tag, "nameset", len)== 0) { familyData->currentTag = NO_TAG; } else if (len == 7 && strncmp(tag, "fileset", len)== 0) { familyData->currentTag = NO_TAG; } else if ((strncmp(tag, "name", len) == 0 && familyData->currentTag == NAMESET_TAG) || (strncmp(tag, "file", len) == 0 && familyData->currentTag == FILESET_TAG)) { // Disable the arbitrary text handler installed to load Name data XML_SetCharacterDataHandler(*familyData->parser, NULL); } } /** * This function parses the given filename and stores the results in the given * families array. */ void parseConfigFile(const char *filename, SkTDArray &families) { XML_Parser parser = XML_ParserCreate(NULL); FamilyData *familyData = new FamilyData(&parser, families); XML_SetUserData(parser, familyData); XML_SetElementHandler(parser, startElementHandler, endElementHandler); FILE *file = fopen(filename, "r"); // Some of the files we attempt to parse (in particular, /vendor/etc/fallback_fonts.xml) // are optional - failure here is okay because one of these optional files may not exist. if (file == NULL) { return; } char buffer[512]; bool done = false; while (!done) { fgets(buffer, sizeof(buffer), file); int len = strlen(buffer); if (feof(file) != 0) { done = true; } XML_Parse(parser, buffer, len, done); } } /** * Loads data on font families from various expected configuration files. The * resulting data is returned in the given fontFamilies array. */ void getFontFamilies(SkTDArray &fontFamilies) { SkTDArray fallbackFonts; SkTDArray vendorFonts; parseConfigFile(SYSTEM_FONTS_FILE, fontFamilies); parseConfigFile(FALLBACK_FONTS_FILE, fallbackFonts); parseConfigFile(VENDOR_FONTS_FILE, vendorFonts); // This loop inserts the vendor fallback fonts in the correct order in the // overall fallbacks list. int currentOrder = -1; for (int i = 0; i < vendorFonts.count(); ++i) { FontFamily* family = vendorFonts[i]; int order = family->order; if (order < 0) { if (currentOrder < 0) { // Default case - just add it to the end of the fallback list *fallbackFonts.append() = family; } else { // no order specified on this font, but we're incrementing the order // based on an earlier order insertion request *fallbackFonts.insert(currentOrder++) = family; } } else { // Add the font into the fallback list in the specified order. Set // currentOrder for correct placement of other fonts in the vendor list. *fallbackFonts.insert(order) = family; currentOrder = order + 1; } } // Append all fallback fonts to system fonts for (int i = 0; i < fallbackFonts.count(); ++i) { *fontFamilies.append() = fallbackFonts[i]; } //=============================================================================== // Below is addition to use new SKIA library on old Android systems // Used code from latest SKIA in Android 2.x branch //=============================================================================== if( fontFamilies.count() == 0 ) { struct FontInitRec { const char* fFileName; const char* const* fNames; // null-terminated list }; static const char* gSansNames[] = { "sans-serif", "arial", "helvetica", "tahoma", "verdana", NULL }; static const char* gSerifNames[] = { "serif", "times", "times new roman", "palatino", "georgia", "baskerville", "goudy", "fantasy", "cursive", "ITC Stone Serif", NULL }; static const char* gMonoNames[] = { "monospace", "courier", "courier new", "monaco", NULL }; // deliberately empty, but we use the address to identify fallback fonts static const char* gFBNames[] = { NULL }; /* Fonts must be grouped by family, with the first font in a family having the list of names (even if that list is empty), and the following members having null for the list. The names list must be NULL-terminated */ static const FontInitRec gSystemFonts[] = { { "DroidSans.ttf", gSansNames }, { "DroidSans-Bold.ttf", NULL }, { "DroidSerif-Regular.ttf", gSerifNames }, { "DroidSerif-Bold.ttf", NULL }, { "DroidSerif-Italic.ttf", NULL }, { "DroidSerif-BoldItalic.ttf", NULL }, { "DroidSansMono.ttf", gMonoNames }, /* These are optional, and can be ignored if not found in the file system. These are appended to gFallbackFonts[] as they are seen, so we list them in the order we want them to be accessed by NextLogicalFont(). */ { "DroidSansArabic.ttf", gFBNames }, { "DroidSansHebrew.ttf", gFBNames }, { "DroidSansThai.ttf", gFBNames }, { "MTLmr3m.ttf", gFBNames }, // Motoya Japanese Font { "MTLc3m.ttf", gFBNames }, // Motoya Japanese Font { "DroidSansJapanese.ttf", gFBNames }, { "DroidSansFallback.ttf", gFBNames } }; const FontInitRec* rec = gSystemFonts; FontFamily* newFontFamily = NULL; for (size_t i = 0; i < SK_ARRAY_COUNT(gSystemFonts); i++) { // Marker that we're in the beginning of a new family if (rec[i].fNames != NULL) { if(newFontFamily != NULL) *fontFamilies.append() = newFontFamily; newFontFamily = new FontFamily(); newFontFamily->order = -1; } // Append file name *(newFontFamily->fFileNames.append()) = rec[i].fFileName; // Append names if(rec[i].fNames != NULL) { const char* const* names = rec[i].fNames; while (*names) { *(newFontFamily->fNames.append()) = *names; names += 1; } } } if(newFontFamily != NULL) *fontFamilies.append() = newFontFamily; } //=============================================================================== // End of addition //=============================================================================== }