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pavol.zibrita d7af7d05f5 - fix for rotation in move mode. Rotation is done in separate cycle so it is not stopped when the animation is.
mapView.setLanLon stops the animation thread, from this point of view, the animation view is not the right place for
 animating the rotation. In other hands, every map change setRotation,setLanLon,zoom could go through animation thread
 and it would be unified somehow with any future animation.

git-svn-id: https://osmand.googlecode.com/svn/trunk@874 e29c36b1-1cfa-d876-8d93-3434fc2bb7b8
2011-01-04 23:18:02 +00:00
BatteryLifeLog remove bin folders 2010-04-26 15:32:20 +00:00
DataExtractionOSM - removing not needed code for disabling day/night option when night renderer is selected 2011-01-03 23:49:18 +00:00
Graphics new bug image 2010-07-28 21:54:05 +00:00
OsmAnd - fix for rotation in move mode. Rotation is done in separate cycle so it is not stopped when the animation is. 2011-01-04 23:18:02 +00:00