# Rust-Sdl-Framework An SDL2-based 2D-game framework based on unsigned 4-bit integers written in Rust. An example binary can be found under /src/bin.rs ## Colors 15 of the 16 possible values of the u4 ints are set by a color space table given to the renderer. The 16th value is always full alpha. ## Docs You can build the documentation by running running `cargo rustdoc` ## Testing It is advisable to run the tests in the following manner: `cargo test -- --test-threads 1` as the tests otherwise block the SDL environment for each other.