U4x/src/bin.rs

30 lines
564 B
Rust

extern crate frame;
extern crate sdl2;
use frame::scene_manager::SceneManager;
mod main_menu;
mod space_ship;
mod light_path;
fn main() {
let mut ship = space_ship::Spaceship::new();
let mut renderer = frame::renderer::Renderer::new(512, 512, None);
let mut menu = main_menu::MainMenu::new();
let mut scene_manager = SceneManager::new();
scene_manager.add_scenes(vec![&mut menu]);
let mut disp = frame::dispatcher::Dispatcher::new(1.0 / 60.0);
frame::game_loop(
&mut disp,
vec![
&mut ship,
&mut renderer,
&mut scene_manager,
],
);
}