Disabled shadows in the aether

This commit is contained in:
Dannieboy 2020-09-29 18:20:14 +02:00
parent 8122b82150
commit 0b00da8f7b

View file

@ -4,7 +4,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
--120 bottom of clouds
if minp.y >= aether2.lower_bound then
--the () is the line in api doc
--1 seed (2565) 2 octaves (2580) 3 persistance (2596) scale (2524)
local perlin = PerlinNoise(aether2.seed, 3, 1, 100) --3,10,50 for crazy caves -- 3, 1, 100 for floating islands
@ -41,17 +41,19 @@ if minp.y >= aether2.lower_bound then
if testerer >0.85 then
data[p_pos_deco] = diamond
end
-- elseif p_pos_below and content_id(p_pos_below) == "aether:heavenly_stone" then
-- elseif p_pos_below and content_id(p_pos_below) == "aether:heavenly_stone" then
-- data[p_pos] = grass
end
end
end
end
end
end
end
vm:set_data(data)
vm:write_to_map()
vm:set_data(data)
vm:write_to_map()
vm:calc_lighting(minp, maxp, false) -- no shadows in the aether
end
end
end)