Disabled shadows in the aether
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1 changed files with 10 additions and 8 deletions
18
worldgen.lua
18
worldgen.lua
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@ -4,7 +4,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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--120 bottom of clouds
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if minp.y >= aether2.lower_bound then
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--the () is the line in api doc
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--1 seed (2565) 2 octaves (2580) 3 persistance (2596) scale (2524)
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local perlin = PerlinNoise(aether2.seed, 3, 1, 100) --3,10,50 for crazy caves -- 3, 1, 100 for floating islands
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@ -41,17 +41,19 @@ if minp.y >= aether2.lower_bound then
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if testerer >0.85 then
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data[p_pos_deco] = diamond
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end
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-- elseif p_pos_below and content_id(p_pos_below) == "aether:heavenly_stone" then
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-- elseif p_pos_below and content_id(p_pos_below) == "aether:heavenly_stone" then
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-- data[p_pos] = grass
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end
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end
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end
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end
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end
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end
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end
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vm:set_data(data)
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vm:write_to_map()
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vm:set_data(data)
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vm:write_to_map()
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vm:calc_lighting(minp, maxp, false) -- no shadows in the aether
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end
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end
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end)
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