Fix old problem with Pedestrian prepare distance playing

This commit is contained in:
sonora 2015-09-04 19:54:57 +02:00
parent ffb7e77f8c
commit 245c1a5767

View file

@ -128,10 +128,8 @@ public class VoiceRouter {
// prepare_long_distance warning not needed for pedestrian // prepare_long_distance warning not needed for pedestrian
PREPARE_LONG_DISTANCE_END = PREPARE_LONG_DISTANCE + 100; // do not play PREPARE_LONG_DISTANCE_END = PREPARE_LONG_DISTANCE + 100; // do not play
// prepare distance is not needed for pedestrian // prepare distance is not needed for pedestrian
//PREPARE_DISTANCE = 200; // [100 sec] PREPARE_DISTANCE = 200; // [100 sec]
//PREPARE_DISTANCE_END = 150 + 100; // [ 75 sec] + not play PREPARE_DISTANCE_END = 150 + 100; // [ 75 sec] + do not play
PREPARE_DISTANCE = 100; // [ 50 sec]
PREPARE_DISTANCE_END = 70; // [ 35 sec]
TURN_IN_DISTANCE = 50; // 25 sec, (was 100m, 50 sec) TURN_IN_DISTANCE = 50; // 25 sec, (was 100m, 50 sec)
TURN_IN_DISTANCE_END = 30; // 15 sec (was 70m, 35 sec) TURN_IN_DISTANCE_END = 30; // 15 sec (was 70m, 35 sec)
TURN_DISTANCE = 15; // 7,5sec (was 25m, 12 sec). Check if this works with GPS accuracy! TURN_DISTANCE = 15; // 7,5sec (was 25m, 12 sec). Check if this works with GPS accuracy!