Update portal.lua

Now using the globals
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TheLie0 2020-09-29 14:49:11 +02:00 committed by GitHub
parent 826a11ca13
commit 2d2da69052
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@ -44,12 +44,12 @@ This portal seemed to bring us to some kind of heavenly paradise.@1]],
is_within_realm = function(pos) -- return true if pos is inside the Aether
-- TODO: Get these values from mod-wide constants.
return (pos.y >= 250 and pos.y <= 1000)
return (pos.y >= aether2.lower_bound and pos.y <= aether2.upper_bound)
end,
find_realm_anchorPos = function(surface_anchorPos, player_name)
-- TODO: implement a surface algorithm that finds land
local destination_pos = {x = surface_anchorPos.x ,y = 500, z = surface_anchorPos.z}
local destination_pos = {x = surface_anchorPos.x ,y = aether2.upper_bound, z = surface_anchorPos.z}
-- a y_factor of 0 makes the search ignore the altitude of the portals (as long as they are in the Aether)
local existing_portal_location, existing_portal_orientation = nether.find_nearest_working_portal("aether_portal", destination_pos, 10, 0)