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TheLie0-gl
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16
README.md
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@ -1,18 +1,8 @@
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# Aether 2 for Minetest
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This is a recreation of the Aether II mod for minecraft into minetest. All rights to texture assets are reserved to the original creators of the Aether II mod.
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# Aether for Minetest
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This is a recreation of the Aether mod for minecraft into minetest. All rights to texture assets are reserved to the original creators of the Aether mod.
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This is an attempt to recreate the aether 2 mod for minetest from being a minecraft mod. I do not have any permission by the original creators of the aether 2 mod to create this. It is only ment to be for my own enjoyment and seeing if I can recreate the mod. I have no intent on makeing any money off this mod nor do I intend on taking credit for thing that I did not make myself.
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This is an attempt to recreate the Aether mod for minetest from being a minecraft mod. I do not have any permission by the original creators of the Aether mod to create this. It is only meant to be for my own enjoyment and seeing if I can recreate the mod. I have no intent on makeing any money off this mod nor do I intend on taking credit for thing that I did not make myself.
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If any knowledgeable minetest modders would like to help please contact me just note this is all done in spare time and may take a while to be finished.
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I am new to minetest modding so development of the mod may be slow especially for more complex blocks and items.
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Mod Road map: (May be worked on out of order)
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1. Get basic blocks and items in
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2. add crafting recipies.
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3. add tool groups so only aether tools affect aether blocks
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4. add item uses
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5. add armor enhancements
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6. add mobs
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7. work on mob ai
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3
init.lua
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@ -1,3 +1,6 @@
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-- create global namespace
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aether2 = {}
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dofile(minetest.get_modpath('aether2') .. '/nodes.lua')
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dofile(minetest.get_modpath('aether2') .. '/tools.lua')
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dofile(minetest.get_modpath('aether2') .. '/crafting.lua')
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1
mod.conf
Normal file
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@ -0,0 +1 @@
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name = aether
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1
mon.conf
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@ -1 +0,0 @@
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name = aether2
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30
nodes.lua
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@ -4,20 +4,20 @@
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--Dirts
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minetest.register_node("aether2:quicksoil", {
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description = 'Quick Soil',
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tiles = {"quicksoil.png"},
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tiles = {"blocks/quicksoil.png"},
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groups = {crumbly = 1},
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})
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minetest.register_node("aether2:aether_dirt", {
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description = 'Aether Dirt',
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tiles = {"aether_dirt.png"},
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tiles = {"blocks/aether_dirt.png"},
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groups = {crumbly = 1},
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})
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minetest.register_node("aether2:aether_dirt_with_grass", {
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description = "Aether Grass",
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tiles = {"aether_grass_top.png", "aether_dirt.png",
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{name = "aether_grass_side.png",
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tiles = {"blocks/aether_grass_top.png", "blocks/aether_dirt.png",
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{name = "blocks/aether_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = 'aether_dirt',
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@ -28,7 +28,7 @@ minetest.register_node("aether2:aether_dirt_with_grass", {
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--Stones
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minetest.register_node("aether2:holystone", {
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description = "Holystone",
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tiles = {"holystone.png"},
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tiles = {"blocks/holystone.png"},
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groups = {aetherstone = 1},
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})
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@ -36,7 +36,7 @@ minetest.register_node("aether2:holystone", {
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minetest.register_node("aether2:skyroot_log", {
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description = "skyroot_log",
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tiles = {"skyroot_log_top.png", "skyroot_log_top.png", "skyroot_log.png"},
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tiles = {"blocks/skyroot_log_top.png", "blocks/skyroot_log_top.png", "blocks/skyroot_log.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {aehtertree = 1},
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@ -45,7 +45,7 @@ minetest.register_node("aether2:skyroot_log", {
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minetest.register_node("aether2:golden_oak_log", {
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description = "Golden Oak Log",
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tiles = {"golden_oak_log_top.png", "golden_oak_log_top.png", "golden_oak_log.png"},
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tiles = {"blocks/golden_oak_log_top.png", "blocks/golden_oak_log_top.png", "blocks/golden_oak_log.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {aehtertree=2 },
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@ -67,8 +67,8 @@ minetest.register_node("aether2:skyroot_leaves", {
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description = "Skyroot Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"skyroot_leaves.png"},
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special_tiles = {"skyroot_leaves_simple.png"},
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tiles = {"sblocks/kyroot_leaves.png"},
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special_tiles = {"blocks/skyroot_leaves_opaque.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, leaves = 1},
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@ -78,8 +78,8 @@ minetest.register_node("aether2:golden_oak_leaves", {
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description = "Golden Oak Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"golden_oak_leaves.png"},
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special_tiles = {"golden_oak_leaves.png"},
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tiles = {"blocks/golden_oak_leaves.png"},
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special_tiles = {"blocks/golden_oak_leaves_opaque.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, leaves = 1},
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@ -88,7 +88,7 @@ minetest.register_node("aether2:golden_oak_leaves", {
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minetest.register_node("aether2:skyroot_planks", {
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description = "Skyroot Planks",
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tiles = {"skyroot_planks.png"},
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tiles = {"blocks/skyroot_planks.png"},
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groupts = {choppy=1, oddly_breakable_by_hand=1, snappy = 1,},
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})
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@ -97,9 +97,9 @@ minetest.register_node("aether2:ambrosium_torch", {
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description = "Ambrosium Torch",
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groups = {oddly_breakable_by_hand=1},
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drawtype = "mesh",
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mesh = "ambrosium_torch_floor.obj",
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inventory_image = "ambrosium_torch.png",
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wield_image = "ambrosium_torch.png",
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mesh = "mbrosium_torch_floor.obj",
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inventory_image = "blocks/ambrosium_torch.png",
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wield_image = "blocks/ambrosium_torch.png",
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tiles = {{
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name = "ambrosium_torch_animated.png",
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
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@ -22,7 +22,7 @@
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local S = nether.get_translator
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floatlands_flavortext = ""
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aether_flavortext = ""
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nether.register_portal("aether_portal", {
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frame_node_name = "nether:glowstone",
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@ -40,16 +40,16 @@ nether.register_portal("aether_portal", {
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title = S("Floatlands Portal"),
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book_of_portals_pagetext = S([[Requiring 14 blocks of glowstone, and constructed like a nether portal.
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This portal seemed to bring us to some kind of heavenly paradise.@1]],
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floatlands_flavortext),
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aether_flavortext),
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is_within_realm = function(pos) -- return true if pos is inside the Aether
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-- TODO: Get these values from mod-wide constants.
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return (pos.y >= aether2.lower_bound and pos.y <= aether2.upper_bound)
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return (pos.y >= aether2.lower_bound)
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end,
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find_realm_anchorPos = function(surface_anchorPos, player_name)
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-- TODO: implement a surface algorithm that finds land
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local destination_pos = {x = surface_anchorPos.x ,y = aether2.upper_bound, z = surface_anchorPos.z}
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local destination_pos = {x = surface_anchorPos.x ,y = aether2.lower_bound + 100, z = surface_anchorPos.z}
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-- a y_factor of 0 makes the search ignore the altitude of the portals (as long as they are in the Aether)
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local existing_portal_location, existing_portal_orientation = nether.find_nearest_working_portal("aether_portal", destination_pos, 10, 0)
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textures/armor/accessory_agility_cape.png
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textures/armor/accessory_leather.png
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textures/armor/accessory_phoenix.png
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textures/armor/accessory_repulsion_movement.png
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textures/armor/accessory_swet_cape.png
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textures/armor/accessory_valkyrie.png
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textures/armor/accessory_valkyrie_cape.png
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textures/armor/accessory_valkyrie_slim.png
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textures/armor/phoenix_layer_1.png
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textures/armor/phoenix_layer_2.png
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textures/armor/sentry_layer_1.png
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textures/armor/valkyrie_layer_1.png
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textures/blocks/aether_grass_side_snowy.png
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textures/blocks/aether_portal.png
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textures/blocks/ambrosium_ore.png
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textures/blocks/angelic_stone.png
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textures/blocks/berry_bush.png
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textures/blocks/berry_bush_stem.png
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textures/blocks/blue_aercloud.png
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textures/blocks/carved_stone.png
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textures/blocks/crystal_fruit_leaves.png
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textures/blocks/crystal_fruit_leaves_opaque.png
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textures/blocks/crystal_leaves.png
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textures/blocks/crystal_leaves_opaque.png
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textures/blocks/decorated_holiday_leaves.png
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textures/blocks/decorated_holiday_leaves_opaque.png
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textures/blocks/enchanted_aether_grass_side.png
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textures/blocks/enchanted_aether_grass_top.png
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textures/blocks/enchanted_gravitite.png
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textures/blocks/enchanter_bottom.png
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textures/blocks/freezer_side.png
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textures/blocks/freezer_top.png
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textures/blocks/golden_aercloud.png
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textures/blocks/golden_oak_leaves.png
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textures/blocks/golden_oak_leaves_opaque.png
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textures/blocks/golden_oak_log_side.png
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textures/blocks/gravitite_ore.png
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textures/blocks/hellfire_stone.png
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textures/blocks/holiday_leaves.png
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textures/blocks/holiday_leaves_opaque.png
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textures/blocks/holystone.png
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textures/blocks/holystone_brick.png
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textures/blocks/icestone.png
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textures/blocks/incubator_side.png
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textures/blocks/incubator_top.png
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textures/blocks/light_angelic_stone.png
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textures/blocks/light_hellfire_stone.png
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textures/blocks/mossy_holystone.png
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textures/blocks/pillar_carved.png
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textures/blocks/pillar_side.png
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textures/blocks/pillar_top.png
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textures/blocks/pink_aercloud.png
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textures/blocks/present_side.png
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textures/blocks/present_top.png
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textures/blocks/purple_flower.png
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textures/blocks/quicksoil_glass.png
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textures/blocks/sentry_stone.png
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textures/blocks/skyroot_bed_head_end.png
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textures/blocks/skyroot_bed_head_side.png
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textures/blocks/skyroot_bed_head_top.png
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textures/blocks/skyroot_bookshelf.png
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